From “Arrow in the Knee” memes to sidequest distractions, Skyrim has created a gaming subculture that is all its own. For better or for worse, the game (and the Elder Scrolls series) has had an impact on the culture. But which is it?
Take a look at news and developments from the past few weeks!
Media can be used for great good. But, as we all know, it can do great harm as well. That’s really in the message more than the medium, but there are certain forms of media that have gotten a really bad rap. Video Games is one of them. But, contrary to what many may think, video games are not inherently harmful. Here are five reasons why.
2016 is the Year of the Nerd.
Aside from the Mr. T lookalike, what is it that makes Clash of Clans so successful? Is it fun commercials? Pixar-esque graphics? The timelessness of barbarian swordplay?
If you’re familiar with the Dragon Age franchise (by Bioware), you’ve probably already made the decision to play or not to play these role-playing games. For some, a game with swearing and sex scenes is simply crossed off the list of playing possibilities, and Inquisition (2014; rated M17+) is no different from its predecessors in that arena (except that the sex scenes are more “human” than ever before, according to fans). But with a name out of Catholic history, perhaps you’re curious. I was, and, having been fairly unfamiliar with the franchise (I didn’t know about the sex), decided to check out the newest installment. Let’s clarify something up front before we move on, though: viewing the sex scenes is not part of any quest except voluntary “romancing”—a player can romance certain characters, or not—and avoiding romance has little impact on the rest of the game. Certain characters who make up your party can be pretty much ignored, too, if desired.
“I don’t have time to explain why I don’t have time to explain.”
The Exo Stranger, unwittingly (or jestingly) explaining Destiny’s lack of in-game story
Destiny (2014), the wildly successful multi-player shooter video game made by Bungie, hints at having a story behind it, but so far it’s pretty much a mystery. Sure, as you go through the short-lived “story” missions in order to open all the game maps, you hear some people speak, but you are forced to come to the sad conclusion that you’re being kept in the dark as to the meaning behind all the fighting you’re doing. Read More