Have you heard this one before? Only a million times, I’m sure. But throw mazes, snakes, and American pride into the equation, and we’re working with another level entirely.
From politics to celebrities to religion, western culture has a big outrage problem right now. Any news that comes out must have us angry at someone for something, and if you aren’t always angry, well then, are you really informed?
What started with the grounded world of Daredevil season one has become a breeding ground for comic book insanity. Bottomless pits at construction sites. Immortal villains. Magic superhero monks. All that and more is back to challenge our favorite street-level heroes in The Defenders.
This article was originally posted on A Clear Lens.
Based on the popular video game series, Castlevania is Netflix’s latest foray into the fantasy world with original content. Far from a lighthearted fantasy show, however, Castlevania breaches many topics of religious and sociopolitical importance. How does its approach compare with Christianity?
Thrawn is back. His presence in the Star Wars: Rebels animated series has made quite a splash. It’s been fun seeing him on the the show and Rebels has done a great job with the character’s onscreen appearances, but now comes the moment we’ve been waiting for. It’s time for the Grand Admiral to return to his roots: the literary wing of the Star Wars franchise. There is no one more qualified to usher him in than Timothy Zahn. Fortunately for us, that’s exactly who got the job. Thrawn, the most anticipated novel in the new Star Wars canon, is here.
Neil Gaiman’s award-winning novel has made some significant cultural waves in its more than ten years of publication, now resulting in a comic book series and an upcoming cable television series. Unfortunately, that influence is patently negative, propagating a distinctly atheist approach to religion, theology, and culture.
The Attack on Titan series had, in its inception, a great deal of thematic depth. The titans can be seen to represent sin, and particularly with Eren’s ability to become a titan, the idea of mankind as being the very monsters they fight has a lot to say about morality and humanity. Unfortunately, by volume six, the series has started to rely on that initial setup as a crutch, and fails to add new intrigue to the story.
From “Arrow in the Knee” memes to sidequest distractions, Skyrim has created a gaming subculture that is all its own. For better or for worse, the game (and the Elder Scrolls series) has had an impact on the culture. But which is it?
Media can be used for great good. But, as we all know, it can do great harm as well. That’s really in the message more than the medium, but there are certain forms of media that have gotten a really bad rap. Video Games is one of them. But, contrary to what many may think, video games are not inherently harmful. Here are five reasons why.